Close message Scootle has stopped supporting resources that use the Adobe Flash plug-in from 18 Dec 2020. Learning paths that include these resources will have alerts to notify teachers and students that one or more of the resources will be unavailable. Click here for more info.

Search results

Refine by topic

Main topic Specific topic Related topic
Listed under:  Health  >  Psychology  >  Cognition  >  Thinking  >  Decision making
Online

Create an app or game

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Robotics and embedded systems

This is a unit for Year 10 from the Scope and sequence resources from the DT Hub. A selection of four projects is presented to accommodate a range of student skill levels and interest, teacher background and school resources. Select the relevant project for your students or allow them to choose a project that appeals to ...

Interactive

Perspectives on Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...

Interactive

Laptop wrap – improving liveability

A page with a focus on using geographical data to plan for future community needs, with supporting activities and links to resources.

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Interactive

Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

Online

Robotics and embedded systems

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...

Online

Interdependence in the environment

Within an ecosystem there are interdependent relationships between the species of that environment which are recognised and understood in Aboriginal and Torres Strait Islander ecological knowledge and practices. This classroom activity provides students with the opportunity to develop science understanding of the interdependencies ...

Online

Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Home energy use

Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.

Online

TrackSAFE Education Primary School Resources: Year 5, Year 6 Health & Physical Education

In this unit, students work collaboratively to develop definitions of the word 'safe' and apply their understanding by identifying strategies and design solutions to enhance safety and bring attention to the negative influences that impact young people's safety around train tracks, stations and platforms. They use popular ...

Online

Activity: from audit to solution

This is a web resource about implementing an energy reduction plan in a school or business that includes a teacher guide and student worksheet. It describes a student activity involving carrying out an energy audit in discussion with school or business leadership. The activity requires students to produce a report with ...

Audio

Chemicals on the Great Barrier Reef

This program deals with a range of human impacts on the Great Barrier Reef. Herbicides from land runoff have been traced to algae and sea grasses in river mouths and coastal zones along the Great Barrier Reef. Effects include retardation of photosynthesis and growth of corals. Other pressures on the reef include high water ...

Online

Activity: homework task - energy then and now

This is a web resource about changes in energy use over time that provides a student homework activity and a detailed teacher guide including questions for student discussion. The resource requires students to compare the electrical appliances currently used in their home with those used in the past. The activity encourages ...

Interactive

Science Talk 2007: Richard Wiseman

An interview with Professor Richard Wiseman, magician and psychologist at the University of Hertfordshire in the UK. Richard talks to a teacher from Strathfield Girls High School about the connection between psychology and magic, and his work as a psychologist investigating quirkology, the science of everyday life.

Interactive

Sites2See: Aim to sustain

A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.